Replays on this page will feature prime examples of good playthroughs on Solo NM (for each class), Team NM, Fast Team NM, and EXT. Each replay will also include a link to where the version on which it was played can be downloaded.FORMAT
  • Include replay (obviously)
  • Include version link
  • Include Class Call, and class customizations, but not player names.
  • Include any important notes, but these notes to be signatured.


Pyro Unlock


Solo Flame Hard (v1.10)
Flame+Kami - Skilled/Power Armor
ATMEs: ZealMag


Nightmare



Nightmare is a hidden difficulty. Nightmare replays showcase excellent team co-ordination. Replay times of less than 75 minutes showcase exceptional player cooperation.


2 Man Impressive Nightmare (P110221)
external image class-hvy.gifexternal image class-tec.gif

3 Man Impressive Nightmare (P110221)
external image class-hvy.gifexternal image class-tec.gifexternal image class-med.gif

5 Man Impressive Nightmare (B100206)
external image class-wat.gifexternal image class-bor.gifexternal image class-dem.gifexternal image class-bor.gifexternal image class-sni.gif

6 Man Impressive Nightmare (B100206)
external image class-sni.gifexternal image class-med.gifexternal image class-mav.gifexternal image class-hvy.gifexternal image class-dem.gifexternal image class-wat.gif

7 Man Impressive Nightmare (v1.11)
external image class-sni.gifexternal image class-med.gifexternal image class-med.gifexternal image class-dem.gifexternal image class-bor.gifexternal image class-wat.gifexternal image class-wat.gif

8 Man Impressive Nightmare (B100206)
external image class-sni.gifexternal image class-psy.gifexternal image class-sni.gifexternal image class-pyr.gifexternal image class-tac.gifexternal image class-bor.gifexternal image class-mav.gifexternal image class-med.gif

9 Man Impressive Nightmare (B100206P1)
external image class-tac.gifexternal image class-wat.gifexternal image class-psy.gifexternal image class-hvy.gifexternal image class-sni.gifexternal image class-tac.gifexternal image class-bor.gifexternal image class-dem.gifexternal image class-sni.gif



Extinction



Extinction is the final challenge for any SWAT player. You will see nothing but the best of the best in these replays.


A full list of Extinction Wins and replays can be found here.

Two Man Extinction (P110221)
external image class-bor.gif Flower Child/Chemisty/Hacking
external image class-hvy.gif Reckless/Espionage/Toughness/Light

ATMEs: Cybernet, Solars
Chronotech: Megahurtz



Three Man Extinction (B090428)
external image class-bor.gif Gifted/Energy Cells/Hacking
external image class-wat.gif Flower Child/Chemistry/Spotting
external image class-dem.gif Survivalist/Energy Cells/Running
ATMEs: CyberNet, Aegis Vest
Chronotech: Magnum

Four Man Extinction (B091028)
external image class-med.gif
external image class-dem.gif
external image class-bor.gif
external image class-wat.gif


Five Man Extinction (B100206)
external image class-sni.gif
external image class-med.gif
external image class-dem.gif
external image class-bor.gif
external image class-wat.gif


Six Man Legendary Extinction (P110221)
external image class-hvy.gif
external image class-hvy.gif
external image class-sni.gif
external image class-med.gif
external image class-dem.gif
external image class-bor.gif

Official time: 84 minutes
ATMEs: DrugRep, CyberNet
Chronotech: Masamune

Seven Man Extinction (B100206)
external image class-sni.gif
external image class-med.gif
external image class-psy.gif
external image class-dem.gif
external image class-bor.gif
external image class-wat.gif
external image class-wat.gif


Eight Man Extinction (v1.11 )
external image class-tac.gifEngi Weap Running
external image class-sni.gifGoon Weap Running
external image class-med.gifSwift Weap Wiring
external image class-med.gifGizer Cells Hacking
external image class-dem.gifGizer Cyber Running
external image class-bor.gifAcro Cyber Courage
external image class-wat.gifGizer Cells Spotting
external image class-wat.gifFC Chem Courage
ATMEs: Energy Field, Aegis Vest
Chronotech: Megahurtz
Player Notes: Borg used 0 batts during nem fight. Amazing team play and coordination but there is still room for improvement. Lost the tact's woman 3 levels before immortality. Lost 3 people upon gy re-entrance. Nex handled commies very very well. We won with only the borg, demo, tact and maybe medic alive? Nem was killed by cluster rockets doing 1500 armor-piercing damage to him. Every player was necessary and did outstanding things. Congratulations guys on this win. ~NmdSnprEnigma

Couple of drops, a few very early deaths, killed Sov's woman (twice), wm died three times while soloing, various difficulties both technical and human. A good game none the less. ~Muefigilo

Nine Man Extinction (B100206)
external image class-sni.gif
external image class-med.gif
external image class-med.gif
external image class-psy.gif
external image class-dem.gif
external image class-bor.gif
external image class-pyr.gif
external image class-wat.gif
external image class-wat.gif

Special Extinction Wins
Theses wins contain very unusual class calls

No Borg Extinction (P110221)
external image class-hvy.gif
external image class-tec.gif
external image class-sni.gif
external image class-med.gif
external image class-hvy.gif
external image class-hvy.gif


All Mav Extinction (P111105)
external image class-mav.gif fc chem hacking healer s+k
external image class-mav.gif cr chem courage rr s+m
external image class-mav.gif prowler cyb tinkering goon f+k
external image class-mav.gif gadge chem tinkering cr s+k
external image class-mav.gif healer triage courage surv r+m
external image class-mav.gif swift robo courage surv r+m
external image class-mav.gif gizer robo courage cr r+m
Time: 138 min
ATME: Psycho, MegaGen
Chrono: Masamune
Only took us 5 attempts to pull this classcall off, earlier atttempts failed to crits 3 times.
No designated solo, Swifty was maintank. We used 4 shieldcaps.
All mav games seem to favor early commies, double tommies and shit-hitting-the-fan a lot more than regular ones.
~aka-Steve



Solo Nightmare



Solo Nightmares require extreme self-sufficiency, and are showcases of an individual's ability.



Solo Sniper1 (B090428)
Sniper: Flower Child/Chemistry/Running
ATMEs: Energy Field, Solar Batteries
Solo Sniper2 ( B090526P2)
Sniper: Flower Child/Chemistry/Running
ATMEs: Cyber-Net, Psycho
Player Notes: No skill points in Aim, 10 stack unused, Conc maxed


Solo Medic (B090428)
Medic: Dragoon/Weaponry/Hacking
ATMEs: Aegis Vest, Drug Replicator


Solo Tactician (B090526P2)
Tactician: Flower Child/ Chemistry
ATMEs: Aegis Vest, Psycho


Solo Psychologist (B100206P1)
Psychologisy: Flower Child/Chemistry/Spotting
ATMEs:


Solo Maverick (B090428)
Rocket+Mecha Flower Child/Chemistry/Running (Prowler Mutate)
ATMEs: Aegis Vest, Temporal Avatar


Solo Heavy Ordnance (B090428)
Heavy Ordnance: Flower Child/Chemistry/Toughness
ATMEs: Aegis Vest, Solar Batteries


Solo Demolitions (B090526)
Demolitions: Flower Child/Chemistry/Running
ATMEs: Zeal Mag, Solar Batteries


Solo Cyborg (B090428)
Cyborg: Flower Child/Chemistry/Hacking
ATMEs: Cybernet, Temporal Avatar


Solo Pyrotechnician (B100206P1)
Pyrotechnician: Flower Child/Chemistry/Spotting
ATMEs:


Solo Watchman1 (B090428)
Watchman: Flower Child/Energy Cells/Spotting, Laser Rifle
ATMEs: Aegis Vest, Solar Batteries
Solo Watchman2 (B090526P2)
Watchman: Flower Child/Chemistry/Toughness, Laser Rifle
ATMEs: MegaGen, Energy Field


Solo Tech Ops (B100206P1)
Technician: Flower Child/ Chemisty/ Courage
ATMEs: SuperCell, Megagen
Player notes: Only get 4 points into critical shot so that super mutants don't destroy you. Save 4 skill points though so once nemesis spawns you can max that ability.